Trainer has one Aim Sensitivity. Game choices below only convert your existing setting into that value. FOV changes view, never mouse rotation.
Your Aim Sensitivity
0.245
cm/360 match 0.175 × 1.4 browser calibration
Enter this number once in FindMySensi. Every training game uses it. It already includes this browser's input calibration, so your on-screen turn matches your game even though a browser reports mouse movement differently from a native client. No source-game profile stays active during training.
Required example
Valorant 0.125 = FindMySensi 0.245
0.175 cm/360 match × 1.4
Same-DPI conversion preserves physical cm/360. eDPI is only meaningful inside its source game. ADS and scoped sensitivity are separate systems.
Frequently asked questions
- How do I convert my sensitivity between games?
- Keep your DPI the same and match cm/360 — the physical distance your mouse travels for a full 360-degree turn. Enter your current game, sensitivity and DPI, and the converter outputs the matched value plus cm/360, in/360, counts/360 and source eDPI.
- Does FOV change my mouse sensitivity?
- No. Field of view changes what you see, not how far the mouse rotates the camera. Hipfire mouse rotation is governed by your sensitivity and DPI only. Aim-down-sights and scoped sensitivity are separate multipliers handled per game.
- What is cm/360?
- cm/360 is the number of centimetres you move your mouse to rotate a full circle in game. It is the only sensitivity measure that stays constant across titles, which is why every correct conversion preserves it.
- What is eDPI and should I convert with it?
- eDPI is in-game sensitivity multiplied by mouse DPI. It is a quick way to compare two players inside the same game, but it is not comparable across games because each game scales sensitivity differently. Convert with cm/360, not raw eDPI.